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<!DOCTYPE html>
<html>
  <head>
    <title>WebGL Game of Life</title>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <link rel="stylesheet" href="gol.css"/>
    <script src="lib/igloo-0.1.0.js"></script>
    <script src="lib/jquery-2.1.1.min.js"></script>
    <script src="js/gol.js"></script>
  </head>
  <body>
    <h1>WebGL Game of Life</h1>
    <!-- Canvas dimensions must be powers of two. -->
    <canvas id="life" width="1024" height="512"></canvas>
    <div class="description">
      <p>
        This Game of Life simulation is running entirely on your
        graphics card. The simulation state swaps back and forth
        between two texture buffers in the GPU's memory.
      </p>
      <h2>Controls</h2>
      <ul>
        <li>
          <span class="input">Left-click</span>
          <span class="result">draw live cells</span>
        </li>
        <li>
          <span class="input">Middle/right-click</span>
          <span class="result">draw dead cells</span>
        </li>
        <li>
          <span class="input">[SPACE]</span>
          <span class="result">toggle pause/play</span>
        </li>
        <li>
          <span class="input">[r]</span>
          <span class="result">reset to random state</span>
        </li>
        <li>
          <span class="input">[DEL]</span>
          <span class="result">clear the simulation state</span>
        </li>
        <li>
          <span class="input">s</span>
          <span class="result">snapshot the simulation state</span>
        </li>
        <li>
          <span class="input">shift+s</span>
          <span class="result">restore from snapshot</span>
        </li>
      </ul>
    </div>
    <div class="fps">
    </div>
  </body>
</html>

Anon7 - 2021